| Class |
Type |
Hit die |
Skill Points |
Highest level & its B.A.B. |
Saving Throws Fort - Reflex - Will |
# of Feats & Features Total (pre-determined)* |
| Grunt |
Military |
d10 |
4 |
20 - +20/+15/+10/+5 |
12 - 6 - 6 |
11 (0) |
| |
Grunts can only multiclass as scouts and officers (if offered a commission). |
| Officer |
Military |
d8 |
4 |
20 - +20/+15/+10/+5 |
9 - 6 - 12 |
8 (1) |
| |
Officers can multiclass as any Military class except Medic. |
| Medic/Nurse |
Military |
d8 |
4 |
20 - +15/+10/+5 |
12 - 6 - 12 |
4 (2)** |
| |
Medics may multiclass as Grunts to reflect experience gained on the battlefield. |
| Pilot |
Military |
d8 |
4 |
20 - +15/+10/+5 |
6 - 12 - 6 |
7 (2) |
| |
Pilots may multiclass as Grunts with the air crew specialization. |
| Resistance Fighter |
-- |
d6 |
6 |
20 - +15/+10/+5 |
6 - 12 - 6 |
8 (8) |
| |
No multiclass restrictions listed for Resistance Fighters. |
| Scout |
Military |
d8 |
4 |
20 - +20/+15/+10/+5 |
12 - 6 - 6 |
16 (9) |
| |
No multiclass restrictions listed for Scouts. |
| Prestige Classes |
| Commando |
Military |
d12 |
6 |
10 - +10/+5 |
7 - 3 - 7 |
11 (6) |
| Sniper |
Military |
d8 |
4 |
10 - +10/+5 |
7 - 3 - 3 |
9 (5) |
| OSI Adept |
OSI |
d6 |
4 |
10 - +5 |
3 - 3 - 7 |
3 (3) |
| OSI Chaplain |
OSI |
d6 |
4 |
10 - +5 |
7 - 3 - 7 |
1 (1) |
| OSI Operative |
OSI |
d8 |
6 |
10 - +7/+2 |
3 - 7 - 7 |
9 (9) |
| |
| *"Pre-determined" means the character has no choice regarding the feat/feature. Sometimes the choice is limited. The poor Resistance Fighter never gets any choices! And the lucky Grunt gets nothing but choices. |
| |
| **Originally, the Medic/Nurse had 8 (6), when Improved Healing had 5 separate levels in the class table. But the errata indicates that Improved Healing is now just a single level-based class feature. (It could have been described as a single feature before, since it was basically level / 4 [round down] - now it's just level / 2 [round up]). |