| Feats / Abilities |
| Improved Unarmed Strike |
No AoO when attacking unarmed; lethal/subdual as desired |
| Improved Grapple |
No AoO; +4 to Grapple check |
| Telepathy 100' |
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| Immunity to Electricity |
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| Immunity to Poison |
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| Acid Resistance 10 |
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| Cold Resistance 10 |
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| Fire Resistance 10 |
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| Screech 1/day |
DC 17 Fort save, all within 30' ft, or stunned for 1 round. |
| Spores - once every 3 rounds |
1d8 damage to all within 5'; 1d2 damage for 10 rounds; |
| 35% chance to Summon 1d6 Dretches 1/day |
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| Mass Charm 1/day |
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| Telekenesis 1/day |
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| Teleport without Error 1/day |
Self only, plus 50 pounds of equipment |
| Darkness 3/day |
DC: 12 + spell level; Caster level: 9 |
| Desecrate 3/day |
DC: 12 + spell level; Caster level: 9 |
| Detect Good 3/day |
DC: 12 + spell level; Caster level: 9 |
| Detect Magic 3/day |
DC: 12 + spell level; Caster level: 9 |
| Mirror Image 3/day |
DC: 12 + spell level; Caster level: 9 |
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| Languages: Abyssal, Celestial, Draconic, Common, Ignan |
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